I had the pleasure to be one of the first concept designers to work with David Dozoretz on this project when it was still in its infancy (back in 2002). My "big break" was brought about by the recommendation of David's old Star Wars friend, Iain McCaig who saw potential in some character designs I had produced for David (coming soon). This was a fun departure from spaceships and science fiction.


The project is finally coming to life with the help of Unreal with animation studio Digital Dimension.


Here are some early storyboard samples David had me produce that helped establish my value to the project. These were created for the initial pitch (circa, 2002-2003).


More coming soon...