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Nuthin' But Mech is the brainchild of Lorin Wood of Gearbox Software. He wanted a place to harbor his passion for robots so he put together a blog and corralled some of his friends and professional acquaintances to populate this nook of cyberspace. A collaborative effort from over 40 artists, this title will showcase various styles of mecha design that the artists create while they are not working on block buster movies, tv shows and video games.

Proceeds from the book are donated to Charity Water.

◼︎   Also purchase from Design Studio Press

 

Nuthin' But Mech 2 delivers outstanding artwork from 40 artists contributors to the Nuthin' But Mech blogspot. Founder of the blogspot, Lorin Wood is so passionate about Mecha design that he created a nook of cyberspace to dedicate to the talent that he found among his colleagues. Currently with Gearbox Software, Lorin has been involved with the development of games Aliens: Colonial Marines, Borderlands as well as Borderlands 2. Prior to joining Gearbox in 2007, Lorin worked with major studios such as Walt Disney Pictures, 20th Century Fox and Warner Independent Pictures.

Proceeds from the book are donated to the Francis Tsai Family.

◼︎   Also purchase from Design Studio Press

 

Nuthin' But Mech 3, 54 artists contribute to this amazing third installment of the popular Nuthin’ But Mech book series, based on the eponymous blog started by designer Lorin Wood in 2009 to create a place for his friends, colleagues, and acquaintances to share a common passion: robots. The popularity of the blog led to the publication of the first Nuthin’ But Mech book in 2012 with the work of 31 artists, followed by the highly anticipated second volume in 2014 with 40 artists.

Nuthin’ But Mech 3 is the biggest volume to date, with new and returning contributors, and it is dedicated to the memory of contributing artist Francis Tsai, a remarkable talent and inspiring figure who passed away from Lou Gehrig’s disease in early 2015. In addition to featuring exceptional portraits that Tsai created using eye-tracking software, mech fans will appreciate the breadth of high-quality digital paintings, 3D models, as well as traditional works, by some of the most prominent artists and designers working in the entertainment industry today.

In appreciation of Francis Tsai’s contributions to the artistic community, proceeds from the sales of this book will be once again be donated to his family.

◼︎   Also purchase from Design Studio Press

 

The Art of Borderlands 2 offers fans of the games a stunningly visual and in-depth look at the mysterious world of Pandora. This unique and dangerous world has captured the imaginations of millions of gamers, and here you can see it come to life on the page. Filled with hundreds of images, including close-ups of Pandora's environments, vehicles and one-of-a-kind weapons; you can also follow the creation of your favourite characters and creatures, from the first sketches to the finished product. Every section boasts extensive commentary by the artists and developers who brought the game to life, making "The Art of Borderlands 2" a real collector's item for any fan of the series.

 

 

WOOSH!: Spaceship Sketches From The Couch is a collection of personal spaceship sketches created by entertainment designer Lorin Wood as he decompressed on his couch after a long day at work. While “analog” in its execution, there’s nothing dated about his vision of the future. His detailed ships will have you dreaming of space exploration with every line and brushstroke. And artists, hobbyists, and anyone who enjoys sketching will also appreciate Wood’s tips on what traditional tools to use and how to render.

◼︎   Also purchase from Design Studio Press

 

 
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Mischief Demos

Free time-lapse videos of a spaceship designs using the software package Mischief set to amazing music provided by the talented Anthony Scott Burns.


Digital Marker Rendering Tutorials

The first in a series of marker rendering tutorials. Part one I use Photoshop tools by Kyle T. Webster

This tutorial is aimed towards those who are intermediate, hobbyist, or professional designers and illustrators who would like to refine and sharpen their visualization skills.


Reference Packs

My first reference pack from a recent visit to a local privately-owned flight museum  of vintage fighter, commercial aircraft from virtually every era. Free to use.